CONTACT.REG

STATUS:

READY

INFO // 01

INFO // 01

INFO // 01

CONTACT

CONTACT

CONTACT

NAME
NAME

CHRIS SEONG

CHRIS SEONG

CHRIS SEONG

EMAIL
EMAIL

MUNKIHQ@GMAIL.COM

MUNKIHQ@GMAIL.COM

MUNKIHQ@GMAIL.COM

STATUS
STATUS

OPEN TO NEW PROJECTS

OPEN TO NEW PROJECTS

OPEN TO NEW PROJECTS

FOCUS
FOCUS

ART DIRECTION, BRAND DESIGN, CONCEPT, DIGITAL & WEB, UI / UX

ART DIRECTION, BRAND IDENTITIES, CAMPAIGNS, EDITORIAL & PRINT, WEBSITES, AND INTERACTIVE EXPERIENCES

ART DIRECTION, BRAND IDENTITIES, CAMPAIGNS, EDITORIAL & PRINT, WEBSITES, AND INTERACTIVE EXPERIENCES

WORKING WORLDWIDE SINCE 2005
GOOD IDEAS TRAVEL WELL I FOLLOW THEM WHERE THEY GO
COLLABORATING WORLDWIDE SINCE 2005. WORKING ACROSS BRAND, WEB AND EXPERIENCE
COLLABORATING WORLDWIDE SINCE 2005 WORKING ACROSS BRAND, WEB AND EXPERIENCE
SYSTEM TRACE
LOCAL CONDITIONS // 02
Birmingham, Alabama
—
Conditions unavailable
FEELS LIKE —
LOCAL CONDITIONS // 02
Birmingham, Alabama
—
Conditions unavailable
FEELS LIKE —
LOCAL CONDITIONS // 02
Birmingham, Alabama
—
Conditions unavailable
FEELS LIKE —
FORM // 03
FORM // 03
SYSTEM TRACE
SYSTEM TRACE
SYSTEM TRACE

MODE: CORRESPONDENCE

Automation idle
DISPLAY FEEDBACK
DRIFT FIELD
RES: —
FPS: 00
FIELD: 0.00
INPUT: IDLE
AUTO / NONE
−∞
DBFS
MUNKI VOICE UNIT
EXPERIMENTAL DRONE SYNTH

REV X / BUILD 38

MATERIALBlends eight sound textures. Turn the dial or tap a material name.
VOICEBalances the voices, from a grounded foundation to brighter upper layers.
0
COUPLINGChanges how the voices interact. Left: sympathetic. Right: tangled.
0
MOTIONSets modulation depth. Left: organic. Right: coherent.
+12
MEMORYLets earlier sound return and evolve. Left: blurred trails. Right: distinct echoes.
0
SPACEPlaces the sound in a room or a larger, lingering atmosphere.
0
BETWEENSets the interval between the voices. With generated PULSE, steers the melody's center.
0
Automation idle
DISPLAY FEEDBACK
DRIFT FIELD
RES: —
FPS: 00
FIELD: 0.00
INPUT: IDLE
AUTO / NONE
−∞
DBFS
MUNKI VOICE UNIT
EXPERIMENTAL DRONE SYNTH

REV X / BUILD 38

MATERIALBlends eight sound textures. Turn the dial or tap a material name.
VOICEBalances the voices, from a grounded foundation to brighter upper layers.
0
COUPLINGChanges how the voices interact. Left: sympathetic. Right: tangled.
0
MOTIONSets modulation depth. Left: organic. Right: coherent.
+12
MEMORYLets earlier sound return and evolve. Left: blurred trails. Right: distinct echoes.
0
SPACEPlaces the sound in a room or a larger, lingering atmosphere.
0
BETWEENSets the interval between the voices. With generated PULSE, steers the melody's center.
0
Automation idle
DISPLAY FEEDBACK
DRIFT FIELD
RES: —
FPS: 00
FIELD: 0.00
INPUT: IDLE
AUTO / NONE
−∞
DBFS
MUNKI VOICE UNIT
EXPERIMENTAL DRONE SYNTH

REV X / BUILD 38

MATERIALBlends eight sound textures. Turn the dial or tap a material name.
VOICEBalances the voices, from a grounded foundation to brighter upper layers.
0
COUPLINGChanges how the voices interact. Left: sympathetic. Right: tangled.
0
MOTIONSets modulation depth. Left: organic. Right: coherent.
+12
MEMORYLets earlier sound return and evolve. Left: blurred trails. Right: distinct echoes.
0
SPACEPlaces the sound in a room or a larger, lingering atmosphere.
0
BETWEENSets the interval between the voices. With generated PULSE, steers the melody's center.
0